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 Docents for Dogs

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emi
Mostly Harmless
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Join date : 2010-01-05
Age : 54
Location : at pc

PostSubject: Docents for Dogs   Wed Sep 21, 2011 12:33 pm

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Tidy
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Posts : 358
Join date : 2010-01-04
Location : Sheffield

PostSubject: Re: Docents for Dogs   Thu Sep 22, 2011 5:21 am

Yeah, I've been considering crafting a docent and module for my little Benji. Made myself a repeater and a proof-against-poison ring so far.

Glad you posted that, I was going to make a pure good module - I'll go with flaming now.
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Tidy
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Location : Sheffield

PostSubject: Re: Docents for Dogs   Fri Sep 23, 2011 5:48 pm

Been tinkering. Module problem is easy to solve... Get yourself some non-Named handwraps you'd like your doggie to use, take them to a rogue's trapmaking station and convert them into a module for your pet. You just need mechanical trap parts, from disabling traps.

Made a crafting blank from a module, but last crafting device won't accept it. But you CAN craft handwraps, stick your shards on, then convert them to a module.
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