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 New Airship 2015-05-29

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Shaalaanaa
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Join date : 2012-02-06

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PostSubject: New Airship 2015-05-29   New Airship 2015-05-29 EmptyFri May 29, 2015 12:54 pm

New Airship 2015-05-29 Screen10

Think I got all the current upgrades and new rooms as well.
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Tidy
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Tidy


Posts : 358
Join date : 2010-01-04
Location : Sheffield

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PostSubject: Re: New Airship 2015-05-29   New Airship 2015-05-29 EmptySun May 31, 2015 5:03 pm

I've swapped a few rooms up to the 1st deck, so that all the interactive rooms are on the same level again. There are a couple of duplicates up there now because half the state rooms are just other (normal) rooms combined. So the decks are:
- Top deck = entrance, captain, master buff button, spell swapping
- First deck = all main guild services
- Second deck = just buffs (all accessible from the top deck)
- Third deck = crafting (and buffs)
- Fourth deck = buffs and empty rooms
- Cargo deck = old-style rented buffs

Services available on the first deck are:
- Farshifter (also available from the captain on the top deck)
- Stormreach teleporter gate
- Spirit binder
- Mailbox
- Auctioneer
- Bank
- Guild vault
- Hireling vendors
- General vendor
- Pawnbrokers (limited)
- Repair man (x2)
- Arcane vendor (x2)
- Trapsmith vendor
- Divine vendor
- Ammunition vendors (normal + house D)
- Barkeep

Spell swapping is available on the top deck, the banquet hall, the sellsword's tavern, and all 3 hot tubs.

Comments?

(PS. I've moved the Danger Room to a new location... You have been warned!)


Last edited by Tidy on Tue Jul 28, 2015 2:07 pm; edited 1 time in total
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Tidy
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Tidy


Posts : 358
Join date : 2010-01-04
Location : Sheffield

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PostSubject: Re: New Airship 2015-05-29   New Airship 2015-05-29 EmptySun May 31, 2015 5:33 pm

Also, the Sign of the Silver Flame room can be upgraded at a much lower guild level than the reliquary, so in theory we can get another +5% fire absorption at gl 90.
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Shaalaanaa
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PostSubject: Re: New Airship 2015-05-29   New Airship 2015-05-29 EmptySun May 31, 2015 8:16 pm

Thanks, Tidy. I like the new layout, it will just take a bit of time to get used to the teleporter/farshifter being on the opposite side of where it used to be. Otherwise, everything looks good to me.
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Tidy
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Tidy


Posts : 358
Join date : 2010-01-04
Location : Sheffield

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PostSubject: Re: New Airship 2015-05-29   New Airship 2015-05-29 EmptyTue Jul 28, 2015 2:05 pm

New with update 27: you can swap spells in the following parts of the ship:
- anywhere on the top deck
- hot tubs (on the first, second and third lower decks)
- sellsword's tavern (where you buy the hirelings)
- the banquet hall (where the spirit binder is)
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