I've swapped a few rooms up to the 1st deck, so that all the interactive rooms are on the same level again. There are a couple of duplicates up there now because half the state rooms are just other (normal) rooms combined. So the decks are:
- Top deck = entrance, captain, master buff button, spell swapping
- First deck = all main guild services
- Second deck = just buffs (all accessible from the top deck)
- Third deck = crafting (and buffs)
- Fourth deck = buffs and empty rooms
- Cargo deck = old-style rented buffs
Services available on the first deck are:
- Farshifter (also available from the captain on the top deck)
- Stormreach teleporter gate
- Spirit binder
- Mailbox
- Auctioneer
- Bank
- Guild vault
- Hireling vendors
- General vendor
- Pawnbrokers (limited)
- Repair man (x2)
- Arcane vendor (x2)
- Trapsmith vendor
- Divine vendor
- Ammunition vendors (normal + house D)
- Barkeep
Spell swapping is available on the top deck, the banquet hall, the sellsword's tavern, and all 3 hot tubs.
Comments?
(PS. I've moved the Danger Room to a new location... You have been warned!)